Home > Design and Technology > Innovation and Emerging Technologies > Design and Design Practice > The making of Kelman to the Rescue
In the Design and Technology HSC course you will learn to emulate the practices and processes used by designers to assist in the development of the major design project (MDP). This tutorial gives you the opportunity to explore the work of a digital artist in the development of a digital game: Kelman to the Rescue.
This material addresses aspects of the following syllabus outcome:
H1.2 The student relates the practices and processes of designers and producers to the major design project.
Source: Board of Studies NSW, Stage 6 Design and Technology Syllabus, Preliminary and HSC Courses (1999)
Kelman to the Rescue was developed by Nathan Jurevicius, a digital
artist. To find out more about the process of developing a digital game, click here
and
complete the activity.
To play the Kelman game, click here
.
Click here
for further interesting articles on digital art.